Holiday Gaming

Whilst on holiday I haven’t had access to my usual Unity development machine so I’ve had to look to other means to get my games coding fix. I’ve been interested in the advancements in Web technologies since my days as a Web developer so thought I’d see what I could do with the HTML 5 canvas. So behold Hedgehogger, a JavaScript game based on Frogger, I quite enjoyed getting back to some Web coding – will take a look at Phasor next!

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